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Fortify Familiar

(Tome and Blood: A Guidebook to Wizards and Sorcerers)

Level: Sorcerer 4, Wizard 4,
Components: V, S,
Casting Time: 1 action
Range: Touch
Target: Your familiar
Duration: 1 hour/level
Saving Throw: None (harmless)
Spell Resistance: Yes

You make your familiar tougher.
While the spell lasts, it gains a +2 enhancement modifier to natural armor and has a 25% chance to avoid extra damage from sneak attacks or critical hits (though the attack still deals normal damage).
The familiar also receives 2d8 temporary hit points.

Also appears in

  1. Complete Arcane
  2. Spell Compendium