Sha'ir level 3 spells

More spell levels: 0 1 2 3 4 5 6 7 8 9

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Leomund's Tiny Hut Evocation PH 2 hours/level (D) 20 ft. V, S, M, 1 standard action
Lightning Bolt Evocation PH Instantaneous 120 ft. V, S, M, 1 standard action
Magic Circle Against Chaos Abjuration PH
Magic Circle Against Evil Abjuration PH 10 min./level Touch V, S, M, DF, 1 standard action
Magic Circle Against Good Abjuration PH
Magic Circle Against Law Abjuration PH
Magic Weapon, Greater Transmutation PH 1 hour/level Close (25 ft. + 5 ft./2 levels) V, S, M, DF, 1 standard action
Major Image Illusion PH Concentration + 3 rounds
Nondetection Abjuration PH 1 hour/level Touch V, S, M, 1 standard action
Phantom Steed Conjuration PH 1 hour/level (D) 0 ft. V, S, 10 minutes
Protection from Energy Abjuration PH 10 min./level or until discharged Touch V, S, DF, 1 standard action
Rage Enchantment PH Concentration + 1 round/level (D) Medium (100 ft. + 10 ft./level) V, S, 1 standard action
Ray of Exhaustion Necromancy PH 1 min./level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Secret Page Transmutation PH Permanent Touch V, S, M, 10 minutes
Sepia Snake Sigil Conjuration PH Permanent or until discharged; until released or 1d4 days + one day/level; see text Touch V, S, M, 10 minutes
Shrink Item Transmutation PH One day/level; see text Touch V, S, 1 standard action
Sleet Storm Conjuration PH 1 round/level Long (400 ft. + 40 ft./level) V, S, M, DF, 1 standard action
Slow Transmutation PH 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, M, 1 standard action
Stinking Cloud Conjuration PH 1 round/level Medium (100 ft. + 10 ft./level) V, S, M, 1 standard action
Suggestion Enchantment PH 1 hour/level or until completed Close (25 ft. + 5 ft./2 levels) V, M, 1 standard action