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Abyss

Spells in Abyss domain

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Align Weapon Transmutation PH 1 min./level Touch V, S, DF, 1 standard action
Babau Slime Transmutation Sc_ 1 minute/level Touch V, S, M, DF, 1 standard action
Balor Nimbus Transmutation Sc_ 1 round/level Personal V, S, M, DF, 1 standard action
Bodak's Glare Necromancy Sc_ Instantaneous 30 ft V, S, AF, 1 Standard Action
Bull's Strength Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
Bull's Strength, Mass Transmutation PH Close (25 ft. + 5 ft./2 levels)
Cause Fear Necromancy PH 1d4 rounds or 1 round; see text Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Death Knell Necromancy PH Instantaneous/10 minutes per HD of subject; see text Touch V, S, 1 standard action
Destruction Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, AF, 1 standard action
Finger of Death Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Harm Necromancy PH Instantaneous Touch V, S, 1 standard action
Implosion Evocation PH Concentration (up to 4 rounds) Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Poison Necromancy PH Instantaneous; see text Touch V, S, DF, 1 standard action
Slay Living Necromancy PH Instantaneous Touch V, S, 1 standard action
Summon Monster III Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Monster IX Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Monster V Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round
Summon Monster VII Conjuration PH 1 round/level (D) Close (25 ft. + 5 ft./2 levels) V, S, AF, DF, 1 round