Spells in Player's Handbook v.3.5

Spell name Spell School Rulebook Effect Duration Range Components Casting Time
Divination Divination PH Instantaneous Personal V, S, M, 10 minutes
Divine Favor Evocation PH 1 minute Personal V, S, DF, 1 standard action
Divine Power Evocation PH 1 round/level Personal V, S, DF, 1 standard action
Dominate Animal Enchantment PH 1 round/level Close (25 ft. + 5 ft./2 levels) V, S, 1 round
Dominate Monster Enchantment PH V, S,
Dominate Person Enchantment PH One day/level Close (25 ft. + 5 ft./2 levels) V, S, 1 round
Doom Necromancy PH 1 min./level Medium (100 ft. + 10 ft./level) V, S, DF, 1 standard action
Drawmij's Instant Summons Conjuration PH Permanent until discharged See text V, S, M, 1 standard action
Dream Illusion PH See text Unlimited V, S, 1 minute
Eagle's Splendor Transmutation PH 1 min./level Touch V, S, M, DF, 1 standard action
Eagle's Splendor, Mass Transmutation PH Close (25 ft. + 5 ft./2 levels)
Earthquake Evocation PH 1 round Long (400 ft. + 40 ft./level) V, S, DF, 1 standard action
Elemental Swarm Conjuration PH 10 min./level (D) Medium (100 ft. + 10 ft./level) V, S, 10 minutes
Endure Elements Abjuration PH 24 hours Touch V, S, 1 standard action
Energy Drain Necromancy PH
Enervation Necromancy PH Instantaneous Close (25 ft. + 5 ft./2 levels) V, S, 1 standard action
Enlarge Person Transmutation PH 1 min./level (D) Close (25 ft. + 5 ft./2 levels) V, S, M, 1 round
Enlarge Person, Mass Transmutation PH
Entangle Transmutation PH 1 min./level (D) Long (400 ft. + 40 ft./level) V, S, DF, 1 standard action
Enthrall Enchantment PH 1 hour or less Medium (100 ft. + 10 ft./level) V, S, 1 round